MT Assets is a developer of assets for Unity. MT Assets refers directly to me, Marcos Tomaz! I am an Indie programmer and game developer,
I always like to learn something new and I've been working with Unity since 2014. I'm at the Asset Store to provide useful and helpful tools for Unity Engine
developers. Get to know my assets, and visit my Asset Store page! If you need contact or support for my assets, please contact me at email@example.com.
See My Assets
Skinned Mesh Combiner
The Skinned Mesh Combiner combines the separate meshes of your characters all together in just one mesh. This is perfect for optimizing your game
that has a customization system, for example, you can change the mesh or texture of your character's clothing and then merge the meshes for high
performance! You can also combine characters, NPC's, monsters or any other Skinned Mesh Renderer!
The Native Android Toolkit offers several methods for your game to interact with the Android system. You can even know how long the game was closed and even schedule notifications for the future, even know if the time/date was changed while the game was closed!
Mobile Input Controls, offers a set of components that provide different controls (equal to AAA games) so that the player can interact with them and control characters, and other objects. It's a great way to create good gameplay for your game!